So excited for this to come out, been watching it since I saw some gifs a long time ago! Dying feels like quite a setback, wall jumping and rolljumping took a bit of getting used to
Thanks for the kind words <3 I'm glad you're excited for Primal Planet! Oh and the wall-jumping and roll-jumping should feel a bit better now with the latest update :)
Oh that's awesome, this is the first upload I've seen of people playing Primal Planet co-op! Was fun to watch, and I've noticed a few improvements I need to make :) Thanks for sharing!
Hi there dyenamix, sorry to hear that the game froze on you again. Does this happen often? I'm not sure if you want to, but you could try the demo on Steam; the desktop version is a bit more performant than the browser version. https://store.steampowered.com/app/3260600/Primal_Planet_Demo/
If you don't mind telling me, do you remember where the game froze? How often does it happen? Does the game run smoothly otherwise? And if you don't mind giving me your computer's specs I'd appreciate that too. I've had a few reports of the game freezing, and it seems to be related to the browser version, but I'm not sure. It will also be useful to know if the Steam version freezes on you too. Any information could be helpful, thanks!
Wow, so awesome to see you putting out a new project =D Briefly tested, so fluid and rejoying. I wasn't expecting anything less from you, after the Earth Taken serie ^.^
I wish you the best of luck for this new project, and will spread the word around!
I just tried it, and I love it! I've already added it to my Steam wishlist. The pixel art is so clean, and I love the animations. It's very satisfying to see this kind of love put into pixel art. Details like the background with dinosaurs passing by while you play make the game feel so alive. Can't wait for the release! Cheers!
Oh thanks for the kind words, the wishlist and the feedback <3
This browser version is slightly less performant. The desktop version is available on Steam and might run better for you if you feel like trying it out :)
I'm sorry to hear the game isn't performing too well on your laptop. I've been optimizing the game like crazy before releasing the demo and it's running much better than before. I'm still trying to figure out ways to make it perform better still. If you don't mind, could you give me your laptop's specs?
Thank you. Unfortunately the game doesn't run well on a computer with less than 8GB RAM. My goal is to run the game smoothly with 4GB RAM, but I'm struggling to get there. My apologies. I'm working on it.
Looks really cool! I couldn't play it for long though without controller support (just controls the dino). Looking forward to trying this out properly with a controller 😁👍
Oh, did you start the game with keyboard and then switch to a gamepad? The keyboard/controller that starts the game controls the main character, and then player 2 can join at any time with another gamepad.
If you start the game with the same controller you want to use during gameplay, then it should all be fine, but let me know if you still have problems with it :)
Great work man! I think it is exactly what I was expecting. I think it will be a great game!
I have some first impressions for my first minutes playing only:
- Make Z to accept/confirm and X to cancel/back, the less buttons I use, the better. Why should I use Space and Esc also? (the same for the controller)
- Movement overall and some movement animations seems a little bit slow, making it a little kink to play (but it is just my first minutes). Controls seems responsive, but a little slow.
- don't know if grappling in the walls is very intuitive, I felt a little lost on how it works.
- Jumping and attacking seems weird, the characters just freeze in the air, let the movement flow. - more on the controls, Z for attack and Space for jump doesn't feel right. Make it Z and X instead.
- tapping to attack with spear and holding to throw seems really fiddly, don't know if this will work on fast battles, maybe choosing which weapon to use and maintain one single button for attack could be better. - finding ready made spears anywere looks weird for game with some realistic intents.
Well, I stopped when it was needed fire to procceed. Couldn't find flint or any way to make torches. For a starting part it doesn't seem intuitive on where to go or what to do from here since all the rest were very straight forward (so I can't say anything about level design too). My gameplay ends here.
Overall, looks a really, really great work!!! You rock, man!!! Truly rock!!!
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I'm so excited for Primal Planet to come out on GOG! :)
GOG is my favorite platform for classic and indie games, and I think Primal Planet would be a perfect fit.
I'm sure the GOG community would love it too!
So excited for this to come out, been watching it since I saw some gifs a long time ago!
Dying feels like quite a setback, wall jumping and rolljumping took a bit of getting used to
played until I found my family and then stopped
Thanks for the kind words <3 I'm glad you're excited for Primal Planet! Oh and the wall-jumping and roll-jumping should feel a bit better now with the latest update :)
Made another video
Oh that's awesome, this is the first upload I've seen of people playing Primal Planet co-op! Was fun to watch, and I've noticed a few improvements I need to make :) Thanks for sharing!
Made a video
<3
FROZEN AGAIN ALMOST BEAT THE DEMO. MAYBE EVENTUALLY I CAN BEAT IT WITHOUT THE FROZEN GLITCHES
Hi there dyenamix, sorry to hear that the game froze on you again. Does this happen often? I'm not sure if you want to, but you could try the demo on Steam; the desktop version is a bit more performant than the browser version.
https://store.steampowered.com/app/3260600/Primal_Planet_Demo/
If you don't mind telling me, do you remember where the game froze? How often does it happen? Does the game run smoothly otherwise? And if you don't mind giving me your computer's specs I'd appreciate that too. I've had a few reports of the game freezing, and it seems to be related to the browser version, but I'm not sure. It will also be useful to know if the Steam version freezes on you too. Any information could be helpful, thanks!
Again, my apologies.
Wow, so awesome to see you putting out a new project =D Briefly tested, so fluid and rejoying. I wasn't expecting anything less from you, after the Earth Taken serie ^.^
I wish you the best of luck for this new project, and will spread the word around!
Ah I'm so glad you liked it! Thanks so much for the kind words and support :)
You're really an artist! This is quality man, keep it up :)
Oh thanks for the kind words, it means a lot, I'll do my best!
looking good, could use a save feature :-)
Thank you! Yeah unfortunately the demo doesn't have permanent save. That will come with the full game :)
Interacting with the environment adds a sense of realism and immersion. very very good game!
Oh thanks for the kind words, I'm glad you enjoyed the demo :)
excellent game. browswer version froe after rescuing family and looking for village. wanted to finish but unfortunately it reset. bummer
cool
Nice :)
I just tried it, and I love it! I've already added it to my Steam wishlist. The pixel art is so clean, and I love the animations. It's very satisfying to see this kind of love put into pixel art. Details like the background with dinosaurs passing by while you play make the game feel so alive. Can't wait for the release! Cheers!
Oh wow thank you so much for the kind words and the wishlist! I'm glad you like the demo and the look of Primal Planet so far :)
looks great and ive wishlisted it on steam but it causes my laptop to overheat and freeze up - think it needs some optimization !
keybindings are perfect for me btw
Oh thanks for the kind words, the wishlist and the feedback <3
This browser version is slightly less performant. The desktop version is available on Steam and might run better for you if you feel like trying it out :)
I'm sorry to hear the game isn't performing too well on your laptop. I've been optimizing the game like crazy before releasing the demo and it's running much better than before. I'm still trying to figure out ways to make it perform better still. If you don't mind, could you give me your laptop's specs?
Processor Intel(R) Pentium(R) Gold 7505 @ 2.00GHz 2.00 GHz
Installed RAM 4.00 GB (3.68 GB usable)
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
Thank you. Unfortunately the game doesn't run well on a computer with less than 8GB RAM. My goal is to run the game smoothly with 4GB RAM, but I'm struggling to get there. My apologies. I'm working on it.
no worries , thanks for the reply !
Looks really cool! I couldn't play it for long though without controller support (just controls the dino). Looking forward to trying this out properly with a controller 😁👍
Oh, did you start the game with keyboard and then switch to a gamepad? The keyboard/controller that starts the game controls the main character, and then player 2 can join at any time with another gamepad.
If you start the game with the same controller you want to use during gameplay, then it should all be fine, but let me know if you still have problems with it :)
Oh, really 😲 I'm going to try that later. Thanks for the info!
Great work man! I think it is exactly what I was expecting. I think it will be a great game!
I have some first impressions for my first minutes playing only:
- Make Z to accept/confirm and X to cancel/back, the less buttons I use, the better. Why should I use Space and Esc also? (the same for the controller)
- Movement overall and some movement animations seems a little bit slow, making it a little kink to play (but it is just my first minutes). Controls seems responsive, but a little slow.
- don't know if grappling in the walls is very intuitive, I felt a little lost on how it works.
- Jumping and attacking seems weird, the characters just freeze in the air, let the movement flow.
- more on the controls, Z for attack and Space for jump doesn't feel right. Make it Z and X instead.
- tapping to attack with spear and holding to throw seems really fiddly, don't know if this will work on fast battles, maybe choosing which weapon to use and maintain one single button for attack could be better.
- finding ready made spears anywere looks weird for game with some realistic intents.
Well, I stopped when it was needed fire to procceed. Couldn't find flint or any way to make torches. For a starting part it doesn't seem intuitive on where to go or what to do from here since all the rest were very straight forward (so I can't say anything about level design too). My gameplay ends here.
Overall, looks a really, really great work!!! You rock, man!!! Truly rock!!!
Thanks so much for all the feedback, I really appreicate it and I'm glad you enjoyed the demo!
Really very good! Professional game.
I'm glad you like it, thank you! :)
Perfect pixel art and details, added to the wishlist.
Oh thanks for the kind words and the wishlist, I really appreicate it :)