Hmm, it's probably your import settings in the software you're using for the eating animation. I just downloaded the asset pack to make sure, and both spritesheet and gif for the eating animation seems fine. What software are you using the spritesheet or gif in?
Hey, by the way, check my game out, it uses them. I reached out via Twitter, but it seems u never read my message. I was wondering if you wanted a link to your Twitter or anything.
Hey I absolutely love this set but I have a screen that is set at 32x32 px. Which of the animations would go over? Jus tthe jump or would the ears get cut off for the others?
Oh thank you :) The frame size for Pandapack is 60 x 60, and the actual animations range from 27 - 40 pixels wide, and 27 - 44 pixels high. Quite a lot of them go over 32 pixels.
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Hey, the panda eating is all blurry and wierd.
Hmm, it's probably your import settings in the software you're using for the eating animation. I just downloaded the asset pack to make sure, and both spritesheet and gif for the eating animation seems fine. What software are you using the spritesheet or gif in?
I investigated it and yes, its just the software being buggy. Dont worry about, I fixed it already.
Alright cool :)
Hey, by the way, check my game out, it uses them. I reached out via Twitter, but it seems u never read my message. I was wondering if you wanted a link to your Twitter or anything.
Oh so sorry I never replied on twitter, things have been crazy busy. I just replied :) Desktop pals look cute!
Hey I absolutely love this set but I have a screen that is set at 32x32 px. Which of the animations would go over? Jus tthe jump or would the ears get cut off for the others?
Oh thank you :) The frame size for Pandapack is 60 x 60, and the actual animations range from 27 - 40 pixels wide, and 27 - 44 pixels high. Quite a lot of them go over 32 pixels.
Can't believe I forgot panda on my list from before. Wonderful!
Hah :) Glad you like it!
Cute! Good job!
Ah thanks :)